3D Modeling EXERCISE 2: MODELING FROM CYLINDRICAL SHAPE

 EXERCISE 2: MODELING FROM CYLINDRICAL SHAPE

Homework requirements link
https://docs.google.com/document/d/1NubS5zrCtugReXUNSKze9s7MO75Oa2mhKJ9c-Ad-ZVU/edit?usp=sharing

In class, the teacher reviewed again and used the stretching, translation, and rotation of cubes to form a table.




This lesson uses a cylinder to make a bottle

Use modeling tools such as extrusion, slope, insertion, and ring cutting to model objects using the original cylinder. Apply smoothing modifiers and use various techniques to adjust the sharpness or smoothness of angles.


The production process can be viewed in the document


Basic Modeling Tools
Mesh Edit Mode: Used to adjust vertices, edges, and faces of the bottle.
Extrude Tool: Extends faces to build the 3D structure of the bottle, such as its height and contours.
Scale Tool: Adjusts the size of different parts of the bottle to create curves and transitions.
Loop Cut and Slide: Adds new loop edges to create more details, like patterns on the bottle’s surface.

Comments

Popular posts from this blog

Application Design 2 /Task 1: App Design 1 Self-Evaluation and Reflection

Game Studies /Exercises 1 :My favourite video game

Application Design /Project 3: Lo-Fi App Design Prototype