Sonic Design / Task 4 - Audio for Silent Movie & Eportfolio
Sonic Design / Final Project – Game Audio December 31, 2025 01.12.2025 – 31.12.2025 / Week 12– Week 14 Ge Xianjing / 0377636 Sonic Design / Bachelor of Interactive Spatial Design (Honours) Project Selection: Why I Chose BattleBlock Theater for Sound Design Assignment Context For the final project of the Game Audio module (Week 12–Week 15), students were tasked with redesigning the sound for a silent gameplay video provided by the lecturer. The focus of this assignment was not on composing background music, but on sound effects, Foley recording, ambience, and audio feedback that support gameplay and enhance immersion. The project required students to plan and organize their own Foley recording sessions, record sounds using everyday objects and real environments, and apply sound manipulation techniques such as time and pitch adjustment, effects processing, layering, and panning. Ultimately, the goal was to synchronize sound precisely with visual actions in order to bring the gamep...